Advanced Monster Resistance
Mastery of shields increases damage reduction from monsters by 50% while a shield is equipped. Does not stack with other monster damage reduction effects.

Royal Guard
Mastery of shields increases damage reduction from monsters by 50% while a shield is equipped. Does not stack with other monster damage reduction effects.
Royal Guard
Two-Handed Spear skill. Deals Neutral Melee Physical DMG equal to PATK × 34% to up to 5 enemies in a 3 × 5-meter area in front of you. For every % ASPD, this DMG increases by 0.3%.
Royal Guard / 20 s
Increases Max Life by 6% and Physical ATK by 3%. When wielding a two-handed spear, grants an Extra 3% Physical ATK, but reduces the Max Life increase by 3%. Lasts 10 sec.
Royal Guard / 12 s
Shield skill. Deals Earth Melee Physical DMG equal to PATK × 150% (Vitality Resonance 0.1%) to up to 5 enemies within a 5-meter radius and reduces their ASPD and MSPD by 10% for 3 seconds. Enemies in 【Hiding】 hit by this skill are revealed. This skill greatly increases Monster aggro, with a greater increase than Provoke. Against Monster targets, the percentage DMG multiplier increases by 100%.
Royal Guard / 10 s
Two-Handed Spear skill. Deals Neutral Melee Physical DMG equal to PATK × 30% and inflicts Knockback on up to 5 enemies in a 8 × 12-meter area in front of you. For every 1% ASPD, this DMG increases by 0.5%, up to % ASPD. Move ${12} meters in that direction, then inflict Knock-Up and deal Neutral Melee Physical DMG equal to PATK × 120% to the targets. For every 1% ASPD, this DMG increases by 0.5%. You have Immunity while using the skill.
Royal Guard / 8 s
Two-Handed Spear skill. Deals Neutral Melee Physical DMG equal to PATK × 80% to up to 5 enemies in a 5 × 15-meter area in front of you. For every 1% ASPD, this DMG increases by 0.5%, up to % ASPD. Grants you 【Charge Up】 for 8 seconds. 【Charge Up】: Increases MSPD by 10%. The next time you Deals DMG, removes 【Charge Up】 and triggers 【Charge Up Strike】 against the primary target, dealing Neutral Melee Physical DMG equal to 30% PATK.
Royal Guard / 25 s
Shield skill. The Crusader unleashes the power of Protection, removing all Control effects from you and redirecting 50% of the DMG taken by up to 4 allies within a 10-meter radius to you for 5 seconds. During this time, taking DMG restores HP equal to 20% of the DMG taken, and you and the selected allies gain Debuff Immunity. Up to 5 enemies within range gain 6% 【Slow】 every 0.5 seconds, stacking up to 5 times. At 5 stacks, Slow is converted into 【Stun】 for 1 seconds and 【Slow】 is removed. Damage Sharing does not affect allied targets under 【Devotion】.
Royal Guard / 40 s
Changes the armor element of yourself and up to 5 allies within 10 meters to Holy for 5 seconds.
Royal Guard / 0.5 s
Shield skill. Deals Neutral Melee Physical DMG equal to PATK × 100% to the selected ST enemy within 5 meters and grants you 1 stack of 【Shield Stance】. Against Monster targets, the percentage DMG multiplier increases by 50%. 【Shield Stance】: When 【Powerful Shield Bash】 or 【Reflect Damage】 hits a target, there is a 100% or 50% Chance, respectively, to grant you 1 stack of 【Shield Stance】. At 20 stacks, your next 3 Powerful Shield Bashes become 【Ultra Shield Bash】 .
Royal Guard / 5 s
Shield skill. Grants you 【Reflect Damage】. 【Reflect Damage】: When you are hit, deals Neutral Melee Physical DMG equal to PATK × 20% to up to 5 enemies within a 6-meter radius. This effect can trigger up to 1 times every 0.5 seconds. Lasts 120 seconds.
Royal Guard / 10 s
Shield skill. Raise your Shield to block for 1 seconds. During this time, you have Debuff Immunity, Monster DMG Reduction increases by 30%, and you gain 50% DEF and MDEF Increase. Tap this skill again while blocking or wait until the block ends to use 【Shield Auto Counter】. If you are attacked while blocking, 【Shield Auto Counter】 is Enhanced into 【Powerful Auto Counter】.
Royal Guard / 20 s
Shield skill. Can only be used in Gryphon State. Raise your Shield for 5 seconds, protecting you and up to 4 allies within a 10-meter radius and reducing DMG taken by 1%. During this time, your MSPD is 【reduced】 by 30%, but you have Immunity. Every 0.5 seconds, inflict a 3-meter Knockback in the direction you are Facing on up to 5 members of the Enemy Team within 3 meters in front of you and deal Neutral Melee Physical DMG equal to your PATK × 100%. When an enemy in front of you Deals DMG to you, trigger 【Spear Auto Counter】.
Royal Guard / 8 s
Shield skill. Deals Neutral Melee Physical DMG equal to PATK × 120% to the selected ST enemy within 5 meters and inflicts 【Stun】 for 1.5 seconds. This skill greatly increases Monster aggro, with a greater increase than Provoke. Against Monsters, the percentage DMG multiplier increases by 100%.
Royal Guard
Two-Handed Spear skill. Deals Neutral Melee Physical DMG equal to PATK × 35% to up to 5 enemies within a circular 5-meter area around you. For every 1% ASPD, this DMG increases by 0.3%, up to % ASPD. If 【Over Brand】 is Active, instead damages the same number of enemies within 5 meters of you, increasing the DMG to 52.5% Neutral Melee PATK. This skill counts as a Basic Attack and has an ASPD effectiveness ratio of 48%.
Royal Guard / 8 s
Two-Handed Spear skill. Deals hits of Neutral Melee Physical DMG equal to PATK × 30% to up to 5 enemies within a 5-meter radius. For every 1% ASPD, this DMG increases by 0.5%, up to % ASPD. Pulls the targets closer and grants you 【Over Brand】 for 3 seconds. You can Move while casting this skill.
Royal Guard / 15 s
Two-Handed Spear skill. Leap to a selected area within 15 meters, dealing Neutral Melee Physical DMG totaling PATK × 120% to up to 5 enemies within 6 meters of the target area. For every 1% ASPD, this DMG increases by 0.5%, up to % ASPD. Inflicts 【Immobilize】 for 1.5 seconds. You have Immunity while using the skill. For each enemy hit, gain 1 stack of Shield equal to 3% of your Max HP for 5 seconds, stacking up to times.
Royal Guard
Join forces with other Crusaders on your team. For each Crusader on the team, gain 1 stack of 【Union】: Physical ATK, Physical DEF, and Magic DEF increase by 10. Stacks up to 10 times. After learning this skill, the Gryphon mount Can be unlocked.
Two-handed weapon / Two-handed sword
A sword made specifically for "fighting." Its hilt has a distinctive S shape.

Off hand / Shield
A symbolic shield bearing the will of God, bestowed directly through a divine messenger.
One-handed weapon / Sword
A sword commonly used by sailors.

One-handed weapon / Spear
A Spear with a hook-shaped tip.

One-handed weapon / Sword
A versatile sword with a thick blade.

Off hand / Shield
An Easy-to-make, easy-to-use round shield that is widely used.
One-handed weapon / Sword
A greatsword that only a Boss may wield.

Two-handed weapon / Two-handed sword
An enormous sword with a cross-shaped hilt.

Two-handed weapon / Two-handed spear
A halberd with two sharp projections on its broad blade.

Two-handed weapon / Two-handed spear
The Spear used by a Soldier named Longinus to kill a saint.

Two-handed weapon / Two-handed spear
A halberd made specifically for hunting, distinguished by its three blades.

One-handed weapon / Spear
Improves the wielder's physical metabolism.

One-handed weapon / Sword
A sword embedded in a stone. It chooses its own wielder and possesses holy power.

Two-handed weapon / Two-handed sword
A terrifying two-handed sword that has beheaded many condemned prisoners.

Two-handed weapon / Two-handed sword
A massive two-handed sword.

Two-handed weapon / Two-handed sword
A massive two-handed sword that subdues enemies with its weight and swing speed.

Off hand / Shield
A shield that can block enemy attacks.

Two-handed weapon / Two-handed spear
A Spear with an inward-curving blade.

One-handed weapon / Spear
A Spear guaranteed to strike once it locks onto its target.

One-handed weapon / Sword
A sword forged in a mysterious island nation in the distant East. It is said to be useful not only for combat, but also for cultivating one's character.

One-handed weapon / Spear
Once used as a two-handed Spear, it was redesigned as a one-handed Spear.
One-handed weapon / Spear
A large one-handed Spear combining a lance and a scythe, making it a versatile weapon capable of many different attacks.

Two-handed weapon / Two-handed spear
An easy-to-handle two-handed Spear that can be swung in many different ways.

Two-handed weapon / Two-handed sword
A versatile two-handed greatsword with a thick blade suited for both offense and defense.
Off hand / Shield

One-handed weapon / Spear
A Spear made for hunting, with a leaf-shaped tip.

Two-handed weapon / Two-handed spear
A Spear made exclusively for knights.
One-handed weapon / Spear
A Spear made from the horn of a sacred unicorn.

One-handed weapon / Spear
A one-handed Spear used by infantry.

Two-handed weapon / Two-handed spear
A Spear with such a large blade that it is hard to tell whether it is a sword or a Spear.

One-handed weapon / Sword
A sword with a long, slender blade designed specifically for thrusting.

One-handed weapon / Sword
A one-handed sword made exclusively for cavalry, though it is mostly used in cavalry ceremonies.
Two-handed weapon / Two-handed spear
A Spear with a curved blade that can slash as well as thrust.

Off hand / Shield
A piece of defensive equipment made from sturdy Metal.

One-handed weapon / Spear
A widely used one-handed Spear.

Off hand / Shield
A stone shield obtained by Thor after he slew Hrungnir, king of the giants.

Off hand / Shield
An extremely large and heavy shield.

One-handed weapon / Sword
An ordinary-looking sword.

Off hand / Shield
A somewhat rugged-looking shield with its entire front covered in spikes.

One-handed weapon / Sword
A unique sword with a beautiful, transparent blade. It feels as though monsters slain with it will drop something beautiful.

Two-handed weapon / Two-handed sword
A two-handed sword highly effective at subduing enemies.

Off hand / Shield
A shield used in battle by Gna, an attendant of Frigg, during her time as a Valkyrie. It radiates the fighting spirit of a Valkyrie, a divine warrior.
Two-handed weapon / Two-handed spear
Its curved blade resembles a bolt of lightning.
Two-handed weapon / Two-handed sword
A sword forged to Function like a knife.

Two-handed weapon / Two-handed sword
A two-handed sword equally effective for slashing and thrusting.
Client configuration data. Values may differ by version or encounter.
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"description": "Royal Guard",
"id": "1410",
"image": "job-art/job-1410.webp",
"name": "Royal Guard",
"sourceIds": [
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