Skills
Fearless Charge
Two-Handed Spear skill. Deals Neutral Melee Physical DMG equal to PATK × 30% and inflicts Knockback on up to 5 enemies in a 8 × 12-meter area in front of you. For every 1% ASPD, this DMG increases by 0.5%, up to % ASPD. Move ${12} meters in that direction, then inflict Knock-Up and deal Neutral Melee Physical DMG equal to PATK × 120% to the targets. For every 1% ASPD, this DMG increases by 0.5%. You have Immunity while using the skill.
- Type
- Skill
- Class
- Royal Guard
- Damage
- 30%–10%
- Level
- 1–5

Progression
Ranks
This skill has multiple source modes. Levels repeat once per mode; the configuration ID identifies the exact source row.
| Mode | Level | Configuration id | Description | Damage | Cooldown | Action time | Max targets | Buff ids |
|---|---|---|---|---|---|---|---|---|
| Default | 1 | 1162401 | Two-Handed Spear skill. Deals Neutral Melee Physical DMG equal to PATK × 30% and inflicts Knockback on up to 5 enemies in a 8 × 12-meter area in front of you. For every 1% ASPD, this DMG increases by 0.5%, up to % ASPD. Move ${12} meters in that direction, then inflict Knock-Up and deal Neutral Melee Physical DMG equal to PATK × 120% to the targets. For every 1% ASPD, this DMG increases by 0.5%. You have Immunity while using the skill. | 30% | 10 s | 2 s | 5 | 903201 |
| Default | 2 | 1162402 | Two-Handed Spear skill. Deals Neutral Melee Physical DMG equal to PATK × 35% and inflicts Knockback on up to 5 enemies in a 8 × 12-meter area in front of you. For every 1% ASPD, this DMG increases by 0.5%, up to % ASPD. Move ${12} meters in that direction, then inflict Knock-Up and deal Neutral Melee Physical DMG equal to PATK × 140% to the targets. For every 1% ASPD, this DMG increases by 0.5%. You have Immunity while using the skill. | 35% | 10 s | 2 s | 5 | 903201 |
| Default | 3 | 1162403 | Two-Handed Spear skill. Deals Neutral Melee Physical DMG equal to PATK × 40% and inflicts Knockback on up to 5 enemies in a 8 × 12-meter area in front of you. For every 1% ASPD, this DMG increases by 0.5%, up to % ASPD. Move ${12} meters in that direction, then inflict Knock-Up and deal Neutral Melee Physical DMG equal to PATK × 160% to the targets. For every 1% ASPD, this DMG increases by 0.5%. You have Immunity while using the skill. | 40% | 10 s | 2 s | 5 | 903201 |
| Default | 4 | 1162404 | Two-Handed Spear skill. Deals Neutral Melee Physical DMG equal to PATK × 45% and inflicts Knockback on up to 5 enemies in a 8 × 12-meter area in front of you. For every 1% ASPD, this DMG increases by 0.5%, up to % ASPD. Move ${12} meters in that direction, then inflict Knock-Up and deal Neutral Melee Physical DMG equal to PATK × 180% to the targets. For every 1% ASPD, this DMG increases by 0.5%. You have Immunity while using the skill. | 45% | 10 s | 2 s | 5 | 903201 |
| Default | 5 | 1162405 | Two-Handed Spear skill. Deals Neutral Melee Physical DMG equal to PATK × 50% and inflicts Knockback on up to 5 enemies in a 8 × 12-meter area in front of you. For every 1% ASPD, this DMG increases by 0.5%, up to % ASPD. Move ${12} meters in that direction, then inflict Knock-Up and deal Neutral Melee Physical DMG equal to PATK × 200% to the targets. For every 1% ASPD, this DMG increases by 0.5%. You have Immunity while using the skill. | 50% | 10 s | 2 s | 5 | 903201 |
| Mode 1 | 1 | 1162411 | Two-Handed Spear skill. Deals Neutral Melee Physical DMG equal to PATK × 30% and inflicts Knockback on up to 5 enemies in a 8 × 12-meter area in front of you. For every 1% ASPD, this DMG increases by 0.5%, up to % ASPD. Move ${12} meters in that direction, then inflict Knock-Up and deal Neutral Melee Physical DMG equal to PATK × 120% to the targets. For every 1% ASPD, this DMG increases by 0.5%. You have Immunity while using the skill. | 30% | 10 s | 2 s | 5 | 903201 |
| Mode 1 | 2 | 1162412 | Two-Handed Spear skill. Deals Neutral Melee Physical DMG equal to PATK × 35% and inflicts Knockback on up to 5 enemies in a 8 × 12-meter area in front of you. For every 1% ASPD, this DMG increases by 0.5%, up to % ASPD. Move ${12} meters in that direction, then inflict Knock-Up and deal Neutral Melee Physical DMG equal to PATK × 140% to the targets. For every 1% ASPD, this DMG increases by 0.5%. You have Immunity while using the skill. | 35% | 10 s | 2 s | 5 | 903201 |
| Mode 1 | 3 | 1162413 | Two-Handed Spear skill. Deals Neutral Melee Physical DMG equal to PATK × 40% and inflicts Knockback on up to 5 enemies in a 8 × 12-meter area in front of you. For every 1% ASPD, this DMG increases by 0.5%, up to % ASPD. Move ${12} meters in that direction, then inflict Knock-Up and deal Neutral Melee Physical DMG equal to PATK × 160% to the targets. For every 1% ASPD, this DMG increases by 0.5%. You have Immunity while using the skill. | 40% | 10 s | 2 s | 5 | 903201 |
| Mode 1 | 4 | 1162414 | Two-Handed Spear skill. Deals Neutral Melee Physical DMG equal to PATK × 45% and inflicts Knockback on up to 5 enemies in a 8 × 12-meter area in front of you. For every 1% ASPD, this DMG increases by 0.5%, up to % ASPD. Move ${12} meters in that direction, then inflict Knock-Up and deal Neutral Melee Physical DMG equal to PATK × 180% to the targets. For every 1% ASPD, this DMG increases by 0.5%. You have Immunity while using the skill. | 45% | 10 s | 2 s | 5 | 903201 |
| Mode 1 | 5 | 1162415 | Two-Handed Spear skill. Deals Neutral Melee Physical DMG equal to PATK × 50% and inflicts Knockback on up to 5 enemies in a 8 × 12-meter area in front of you. For every 1% ASPD, this DMG increases by 0.5%, up to % ASPD. Move ${12} meters in that direction, then inflict Knock-Up and deal Neutral Melee Physical DMG equal to PATK × 200% to the targets. For every 1% ASPD, this DMG increases by 0.5%. You have Immunity while using the skill. | 50% | 10 s | 2 s | 5 | 903201 |
| Mode 2 | 1 | 1162421 | Two-Handed Spear-exclusive skill. Continuously spins the spear, dealing a total of PATK × 350% Neutral melee Physical damage to up to 5 targets on the Enemy Team within a 8-meter radius (for every 1% ASPD, gains 0.5% DMG Bonus, Active up to % ASPD) and slowing them by 5% for 3 seconds, stacking up to 10 times. The final HIT inflicts Knockback. While the skill is Active, grants Immunity and reduces damage taken by 20%. (While mounted on a Gryphon, you can Move while casting this skill.) | 10% | 8 s | 2.5 s | 5 | |
| Mode 2 | 2 | 1162422 | Two-Handed Spear-exclusive skill. Continuously spins the spear, dealing a total of PATK × 350% Neutral melee Physical damage to up to 5 targets on the Enemy Team within a 8-meter radius (for every 1% ASPD, gains 0.5% DMG Bonus, Active up to % ASPD) and slowing them by 5% for 3 seconds, stacking up to 10 times. The final HIT inflicts Knockback. While the skill is Active, grants Immunity and reduces damage taken by 20%. (While mounted on a Gryphon, you can Move while casting this skill.) | 10% | 8 s | 2.5 s | 5 | |
| Mode 2 | 3 | 1162423 | Two-Handed Spear-exclusive skill. Continuously spins the spear, dealing a total of PATK × 350% Neutral melee Physical damage to up to 5 targets on the Enemy Team within a 8-meter radius (for every 1% ASPD, gains 0.5% DMG Bonus, Active up to % ASPD) and slowing them by 5% for 3 seconds, stacking up to 10 times. The final HIT inflicts Knockback. While the skill is Active, grants Immunity and reduces damage taken by 20%. (While mounted on a Gryphon, you can Move while casting this skill.) | 10% | 8 s | 2.5 s | 5 | |
| Mode 2 | 4 | 1162424 | Two-Handed Spear-exclusive skill. Continuously spins the spear, dealing a total of PATK × 350% Neutral melee Physical damage to up to 5 targets on the Enemy Team within a 8-meter radius (for every 1% ASPD, gains 0.5% DMG Bonus, Active up to % ASPD) and slowing them by 5% for 3 seconds, stacking up to 10 times. The final HIT inflicts Knockback. While the skill is Active, grants Immunity and reduces damage taken by 20%. (While mounted on a Gryphon, you can Move while casting this skill.) | 10% | 8 s | 2.5 s | 5 | |
| Mode 2 | 5 | 1162425 | Two-Handed Spear-exclusive skill. Continuously spins the spear, dealing a total of PATK × 350% Neutral melee Physical damage to up to 5 targets on the Enemy Team within a 8-meter radius (for every 1% ASPD, gains 0.5% DMG Bonus, Active up to % ASPD) and slowing them by 5% for 3 seconds, stacking up to 10 times. The final HIT inflicts Knockback. While the skill is Active, grants Immunity and reduces damage taken by 20%. (While mounted on a Gryphon, you can Move while casting this skill.) | 10% | 8 s | 2.5 s | 5 | |
| Mode 3 | 1 | 1162431 | Two-Handed Spear-exclusive skill. Continuously spins the spear, dealing a total of PATK × 350% Neutral melee Physical damage to up to 5 targets on the Enemy Team within a 8-meter radius (for every 1% ASPD, gains 0.5% DMG Bonus, Active up to % ASPD) and slowing them by 5% for 3 seconds, stacking up to 10 times. The final HIT inflicts Knockback. While the skill is Active, grants Immunity and reduces damage taken by 20%. (While mounted on a Gryphon, you can Move while casting this skill.) | 10% | 8 s | 2.5 s | 5 | |
| Mode 3 | 2 | 1162432 | Two-Handed Spear-exclusive skill. Continuously spins the spear, dealing a total of PATK × 350% Neutral melee Physical damage to up to 5 targets on the Enemy Team within a 8-meter radius (for every 1% ASPD, gains 0.5% DMG Bonus, Active up to % ASPD) and slowing them by 5% for 3 seconds, stacking up to 10 times. The final HIT inflicts Knockback. While the skill is Active, grants Immunity and reduces damage taken by 20%. (While mounted on a Gryphon, you can Move while casting this skill.) | 10% | 8 s | 2.5 s | 5 | |
| Mode 3 | 3 | 1162433 | Two-Handed Spear-exclusive skill. Continuously spins the spear, dealing a total of PATK × 350% Neutral melee Physical damage to up to 5 targets on the Enemy Team within a 8-meter radius (for every 1% ASPD, gains 0.5% DMG Bonus, Active up to % ASPD) and slowing them by 5% for 3 seconds, stacking up to 10 times. The final HIT inflicts Knockback. While the skill is Active, grants Immunity and reduces damage taken by 20%. (While mounted on a Gryphon, you can Move while casting this skill.) | 10% | 8 s | 2.5 s | 5 | |
| Mode 3 | 4 | 1162434 | Two-Handed Spear-exclusive skill. Continuously spins the spear, dealing a total of PATK × 350% Neutral melee Physical damage to up to 5 targets on the Enemy Team within a 8-meter radius (for every 1% ASPD, gains 0.5% DMG Bonus, Active up to % ASPD) and slowing them by 5% for 3 seconds, stacking up to 10 times. The final HIT inflicts Knockback. While the skill is Active, grants Immunity and reduces damage taken by 20%. (While mounted on a Gryphon, you can Move while casting this skill.) | 10% | 8 s | 2.5 s | 5 | |
| Mode 3 | 5 | 1162435 | Two-Handed Spear-exclusive skill. Continuously spins the spear, dealing a total of PATK × 350% Neutral melee Physical damage to up to 5 targets on the Enemy Team within a 8-meter radius (for every 1% ASPD, gains 0.5% DMG Bonus, Active up to % ASPD) and slowing them by 5% for 3 seconds, stacking up to 10 times. The final HIT inflicts Knockback. While the skill is Active, grants Immunity and reduces damage taken by 20%. (While mounted on a Gryphon, you can Move while casting this skill.) | 10% | 8 s | 2.5 s | 5 |
Provenance
Source records
11624011162402116240311624041162405116241111624121162413116241411624151162421116242211624231162424116242511624311162432116243311624341162435
Connections
Related records
- Buff: Immunity
Source details
Complete details
Fields preserved from the current source snapshot.
- Class
- Royal Guard
- Cooldown
- 10 s
- Damage
- 30%–10%
- Description
- Two-Handed Spear skill. Deals Neutral Melee Physical DMG equal to PATK × 30% and inflicts Knockback on up to 5 enemies in a 8 × 12-meter area in front of you. For every 1% ASPD, this DMG increases by 0.5%, up to % ASPD. Move ${12} meters in that direction, then inflict Knock-Up and deal Neutral Melee Physical DMG equal to PATK × 120% to the targets. For every 1% ASPD, this DMG increases by 0.5%. You have Immunity while using the skill.
- Level
- 1–5
- Max targets
- 5
- Range
- 12 m
- Tags
- Active, AoE, Neutral, Movement, Immunity
- Type
- Skill
Connections