Cold Bolt
Summons a Frost Arrow from the sky, dealing Water-property ranged magic damage equal to Magic ATK × 55%+91 to the targeted ST enemy within 12 meters.

Mage / 0.5 s
Summons a Frost Arrow from the sky, dealing Water-property ranged magic damage equal to Magic ATK × 55%+91 to the targeted ST enemy within 12 meters.
Mage
Focus your mental energy to protect yourself. When you take damage, gain 【Energy Coat】 for 1 sec., increasing your damage reduction by 5%. Cooldown: 10 sec.
Mage / 5 s
Summon fireballs to bombard enemies. Launch fireballs at a designated ST enemy within 12 meters and up to 4 other enemies within 3 meters of the target, dealing Magic ATK × 60%+110 Fire ranged magic damage to each.
Mage / 0.5 s
Summons a flaming arrow from the sky, dealing a total of Magic ATK × 55%+91 Fire ranged magic damage to the targeted ST enemy within 12m.
Mage / 10 s
Creates 1 rectangular Fire Walls, each 3 × 1, at a designated location within 12 meters of you. Each time an enemy touches a Fire Wall, it deals Magic ATK × 22%+11 Fire-property ranged magic damage and knocks the enemy back 2 meters. Fire Walls last 5 seconds and disappear early after being touched by enemies 5 times. Up to 1 Fire Walls can exist at once.
Mage / 5 s
Draw on the water element in the air to deal Magic ATK × 75%+75 Water ranged magic damage to a selected ST enemy within 12 meters, with a 1% Chance to inflict 【Frozen】 for 1 seconds.
Mage
Permanently increases your SP Recovery by 60, Max SP Recovery by 6%, and MATK by 2.
Mage / 0.5 s
Calls down lightning from above, dealing a total of Magic ATK × 55% + 91 Wind ranged magic damage to a designated ST enemy within 12 meters.
Mage / 0.5 s
Manipulate psychic power to strike the designated ST enemy within 12m and up to 5 enemies within 5m of it, dealing Ghost-property ranged magic damage equal to Magic ATK × 55%+91.
Mage / 28 s
Create a circular magic barrier with a 1.5-meter radius at a location within 12 meters of yourself, protecting up to 1 allies within the area from incoming melee Physical damage. The barrier lasts 5 seconds and can block up to 1 hits. Up to 1 barriers can exist at once.
Mage / 10 s
Summons Sight around you, revealing hidden enemies within a 3.5-meter radius for 10 seconds.
Mage / 5 s
Summons a holy spirit to attack the designated ST enemy within 12m, dealing a total of Magic ATK × 70%+130 ranged Ghost magic damage. Deals an Extra 50% ranged Ghost magic damage to Undead enemies.
Mage / 5 s
Concentrates the breath of the earth, with a 11% Chance to inflict 【Petrify】 on the designated ST enemy within 12 meters for 1 seconds.
Mage / 5 s
Summons a lightning strike, dealing Magic ATK × 60% + 110 Wind ranged magic damage to up to 5 enemies within a 5-meter radius area within 12 meters of you.

One-handed weapon / Rod
A Rod containing magical powers.

Off hand / Shield
A symbolic shield bearing the will of God, bestowed directly through a divine messenger.

Off hand / Shield
An Easy-to-make, easy-to-use round shield that is widely used.

Two-handed weapon / Two-handed rod
A long staff carved in the likeness of a goddess.

Off hand / Shield
A shield that can block enemy attacks.
Off hand / Shield
One-handed weapon / Rod
A hypnotist's wand that uses hypnosis to make novices feel like great mages.

Two-handed weapon / Two-handed rod
Adorned with a golden dragon fragment that controls time and space and a Crystal orb brimming with immense magic. It looks impressive, but it's incredibly heavy.

One-handed weapon / Rod
A staff made from the skull of a powerful Lich. An aura of Curse continually pours from it.

Two-handed weapon / Two-handed rod
A staff made from a mistletoe branch and imbued with the power of nature.

One-handed weapon / Rod
A wand imbued with magical power.

Two-handed weapon / Two-handed rod
A short pine staff entwined with fresh green vines, with a dormant Forest Crystal set into its head.

One-handed weapon / Rod
A light, compact wand.

Two-handed weapon / Two-handed rod
A staff covered in ancient runes that can unleash powerful elemental magic.

Off hand / Shield
A piece of defensive equipment made from sturdy Metal.

One-handed weapon / Rod
A wand steeped in an evil aura.

Two-handed weapon / Two-handed rod
A staff forged from lost souls.

One-handed weapon / Rod
A weapon more powerful than an ordinary wand.
Two-handed weapon / Two-handed rod

Off hand / Shield
A stone shield obtained by Thor after he slew Hrungnir, king of the giants.

Off hand / Shield
An extremely large and heavy shield.

One-handed weapon / Rod
A staff jointly created by the Mage Guild and the Church for ascetic practitioners.

Off hand / Shield
A somewhat rugged-looking shield with its entire front covered in spikes.

Off hand / Shield
A shield used in battle by Gna, an attendant of Frigg, during her time as a Valkyrie. It radiates the fighting spirit of a Valkyrie, a divine warrior.

Two-handed weapon / Two-handed rod
When swung, it unleashes a devastating wave of energy that tears across the battlefield. Only a truly fearless hero can master its violent divine power.

One-handed weapon / Rod
A wand inhabited by a wind spirit.

Two-handed weapon / Two-handed rod
A staff said to have been created by a great mage. Its power approaches that of a god.
Client configuration data. Values may differ by version or encounter.
{
"description": "Mage",
"id": "2100",
"image": "job-art/job-2100.webp",
"name": "Mage",
"sourceIds": [
"2100"
]
}