Divine Retribution
Summons a holy light talisman from the heavens, dealing Holy ranged magic damage equal to Magic ATK × 180% to a designated ST enemy within 12 meters and increasing your Holy damage by 3% for 5 seconds.

Archbishop / 8 s
Summons a holy light talisman from the heavens, dealing Holy ranged magic damage equal to Magic ATK × 180% to a designated ST enemy within 12 meters and increasing your Holy damage by 3% for 5 seconds.
Archbishop
【Judex】 cast by you has a 30% Chance to deal one Extra instance of Neutral ranged magic damage equal to your Magic ATK × 18% to the target, and a 30% Chance to deal one Extra instance of Neutral ranged Physical damage equal to your Magic ATK × 18% to the target. (The two Chances are calculated independently.)
Archbishop / 0.5 s
Summons a Divine Light spell, restoring HP equal to your MATK × 95% + 110 to You and one designated ally within 20 meters.
Archbishop / 10 s
Unleashes a powerful Holy Light, dealing your Magic ATK × 120% as ranged Holy magic damage to up to 5 enemies in a targeted area with a 7-meter radius within 10 meters of you, and inflicting 【Immobilize】 and 【Blind】 on enemies hit for 1.5 seconds.
Archbishop / 20 s
Break the Holy seal to unleash a surge of holy spirits, increasing Holy damage by 10% for 10 seconds. During this time, the Chance to trigger 【Duple Light】 becomes 100%.
Archbishop / 0.2 s
Draw a holy light magic circle with an Exorciser incantation, dealing Holy ranged magic damage equal to Magic ATK × 220% to up to 5 enemies within the targeted 5-meter-radius area within 10 meters of you (DEX Resonance 0.1%). For this skill, Uses: +1 every 10 seconds, up to 2.
Archbishop / 10 s
Strengthens holy power through a prayer of devotion, restoring HP equal to your MATK × 20% + 20 every second to You and Party Members within a 30-meter radius for 10 seconds.
Archbishop / 15 s
Chants a powerful purification spell, removing [Status Effect] and [Movement Restriction] effects from You and Party Members within a 20-meter radius. For the next 7 seconds, grants them Immunity to up to 3 [Status Effect] and [Movement Restriction] effects. This skill cannot be cast while You are under any control effect.
Archbishop / 0.5 s
Summons the holy light of Judex, dealing Holy ranged magic damage equal to your Magic ATK × 80% to a designated ST enemy within 10 meters.
Archbishop
Gain 3% Magic ATK, 5% MP Regen, and 3% Healing Efficiency and Shield Efficiency, plus a shield equal to Max Life × 6%. (Refreshes after taking no damage for 30 sec.)
Archbishop / 60 s
Summon a Golden Sacred Tree of Life at your location, increasing damage reduction by 10% for you and party Members within a 30-meter radius for 10 seconds. While the effect is active, you and party Members can 【Respawn】 once upon taking lethal damage, returning with 30% of Max Life. (This skill is disabled in PVE dungeons.)
Archbishop / 40 s
Instantly calls down Divine Light, restoring HP equal to your MATK × 550% to You and up to 5 allies within a 20-meter radius, prioritizing Party Members (Dexterity Resonance 0.1%). Also grants a Shield equal to your MATK × 37% for 5 seconds.
Archbishop / 5 s
Summons sacred lilies to bloom and shower the area with petals, increasing the MATK and PATK of You and Party Members within a 30-meter radius by 2.75% for 120 seconds.
Archbishop
Protected by the Sacred Tree Spirit, when you take lethal damage, you gain one chance to 【Respawn】. When triggered, you recover 30% Life and enter the 【Withered】 state for 4 minutes. During this time, 【Respawn】 cannot trigger again.

One-handed weapon / Rod
A Rod containing magical powers.

Off hand / Shield
A symbolic shield bearing the will of God, bestowed directly through a divine messenger.

Off hand / Shield
An Easy-to-make, easy-to-use round shield that is widely used.

One-handed weapon / Club
A wooden club that anyone can use with ease.

Two-handed weapon / Two-handed rod
A long staff carved in the likeness of a goddess.

One-handed weapon / Club
A club made of gold.

Off hand / Shield
A shield that can block enemy attacks.
Off hand / Shield
One-handed weapon / Rod
A hypnotist's wand that uses hypnosis to make novices feel like great mages.

Two-handed weapon / Two-handed rod
Adorned with a golden dragon fragment that controls time and space and a Crystal orb brimming with immense magic. It looks impressive, but it's incredibly heavy.

One-handed weapon / Rod
A staff made from the skull of a powerful Lich. An aura of Curse continually pours from it.

One-handed weapon / Club
An iron club capable of delivering a crushing blow.

Two-handed weapon / Two-handed rod
A staff made from a mistletoe branch and imbued with the power of nature.
One-handed weapon / Club
A club made of mithril.

One-handed weapon / Club
A large club with a truly vicious appearance.

One-handed weapon / Rod
A wand imbued with magical power.

Two-handed weapon / Two-handed rod
A short pine staff entwined with fresh green vines, with a dormant Forest Crystal set into its head.

One-handed weapon / Rod
A light, compact wand.

Two-handed weapon / Two-handed rod
A staff covered in ancient runes that can unleash powerful elemental magic.

One-handed weapon / Club
A club with iron chains hanging from it.

Off hand / Shield
A piece of defensive equipment made from sturdy Metal.

One-handed weapon / Rod
A wand steeped in an evil aura.

One-handed weapon / Club
A club that can inflict Stun when it strikes.

Two-handed weapon / Two-handed rod
A staff forged from lost souls.

One-handed weapon / Rod
A weapon more powerful than an ordinary wand.
Two-handed weapon / Two-handed rod

Off hand / Shield
A stone shield obtained by Thor after he slew Hrungnir, king of the giants.

Off hand / Shield
An extremely large and heavy shield.

One-handed weapon / Club
A club that makes each blow feel like several clubs striking at once.

One-handed weapon / Rod
A staff jointly created by the Mage Guild and the Church for ascetic practitioners.

One-handed weapon / Club
An imposing club adorned with hanging iron chains.

Off hand / Shield
A somewhat rugged-looking shield with its entire front covered in spikes.

Off hand / Shield
A shield used in battle by Gna, an attendant of Frigg, during her time as a Valkyrie. It radiates the fighting spirit of a Valkyrie, a divine warrior.

Two-handed weapon / Two-handed rod
When swung, it unleashes a devastating wave of energy that tears across the battlefield. Only a truly fearless hero can master its violent divine power.

One-handed weapon / Rod
A wand inhabited by a wind spirit.

Two-handed weapon / Two-handed rod
A staff said to have been created by a great mage. Its power approaches that of a god.
Client configuration data. Values may differ by version or encounter.
{
"description": "Archbishop",
"id": "4400",
"image": "job-art/job-4400.webp",
"name": "Archbishop",
"sourceIds": [
"4400"
]
}