
Prey on the Weak
Damage dealt to enemies afflicted with status effects is increased by 0.5%.
Rank details
Rank 1
Damage dealt to enemies afflicted with status effects is increased by 0.5%.
- Max targets
- 0
Rank 2
Damage dealt to enemies afflicted with status effects is increased by 1%.
- Max targets
- 0
Rank 3
Damage dealt to enemies afflicted with status effects is increased by 1.5%.
- Max targets
- 0
Rank 4
Damage dealt to enemies afflicted with status effects is increased by 2%.
- Max targets
- 0
Rank 5
Damage dealt to enemies afflicted with status effects is increased by 2.5%.
- Max targets
- 0
Rank 6
Damage dealt to enemies afflicted with status effects is increased by 3%.
- Max targets
- 0
Rank 7
Damage dealt to enemies afflicted with status effects is increased by 3.5%.
- Max targets
- 0
Rank 8
Damage dealt to enemies afflicted with status effects is increased by 4%.
- Max targets
- 0
Rank 9
Damage dealt to enemies afflicted with status effects is increased by 4.5%.
- Max targets
- 0
Rank 10
Damage dealt to enemies afflicted with status effects is increased by 5%.
- Max targets
- 0
Usable by 1
Source details
Client configuration data. Values may differ by version or encounter.
- Record
- 15316
- Source IDs
- 1531601, 1531602, 1531603, 1531604, 1531605, 1531606, 1531607, 1531608, 1531609, 1531610
Full normalized record
{
"class": "Guillotine Cross",
"description": "Damage dealt to enemies afflicted with status effects is increased by 0.5%.",
"id": "15316",
"image": "resolved-sprites/icon_skill_decapitator_bullying.webp",
"level": "1–10",
"maxTargets": 0,
"name": "Prey on the Weak",
"ranks": [
{
"configurationId": "1531601",
"description": "Damage dealt to enemies afflicted with status effects is increased by 0.5%.",
"level": 1,
"maxTargets": 0
},
{
"configurationId": "1531602",
"description": "Damage dealt to enemies afflicted with status effects is increased by 1%.",
"level": 2,
"maxTargets": 0
},
{
"configurationId": "1531603",
"description": "Damage dealt to enemies afflicted with status effects is increased by 1.5%.",
"level": 3,
"maxTargets": 0
},
{
"configurationId": "1531604",
"description": "Damage dealt to enemies afflicted with status effects is increased by 2%.",
"level": 4,
"maxTargets": 0
},
{
"configurationId": "1531605",
"description": "Damage dealt to enemies afflicted with status effects is increased by 2.5%.",
"level": 5,
"maxTargets": 0
},
{
"configurationId": "1531606",
"description": "Damage dealt to enemies afflicted with status effects is increased by 3%.",
"level": 6,
"maxTargets": 0
},
{
"configurationId": "1531607",
"description": "Damage dealt to enemies afflicted with status effects is increased by 3.5%.",
"level": 7,
"maxTargets": 0
},
{
"configurationId": "1531608",
"description": "Damage dealt to enemies afflicted with status effects is increased by 4%.",
"level": 8,
"maxTargets": 0
},
{
"configurationId": "1531609",
"description": "Damage dealt to enemies afflicted with status effects is increased by 4.5%.",
"level": 9,
"maxTargets": 0
},
{
"configurationId": "1531610",
"description": "Damage dealt to enemies afflicted with status effects is increased by 5%.",
"level": 10,
"maxTargets": 0
}
],
"sourceIds": [
"1531601",
"1531602",
"1531603",
"1531604",
"1531605",
"1531606",
"1531607",
"1531608",
"1531609",
"1531610"
],
"tags": [
"Buff"
],
"type": "Skill",
"jobIds": [
"5400"
]
}