Skills

Double Attack

Thief

When a Dagger is equipped, each Basic Attack has a 1% Chance to deal 1 Extra hits of Neutral melee Physical damage equal to PATK × 50% (this damage is not considered a Normal Attack). When a Katar is equipped, increases CRIT Stat by 1.

Double Attack

Rank details

Rank 1

When a Dagger is equipped, each Basic Attack has a 1% Chance to deal 1 Extra hits of Neutral melee Physical damage equal to PATK × 50% (this damage is not considered a Normal Attack). When a Katar is equipped, increases CRIT Stat by 1.

Max targets
0

Rank 2

When a Dagger is equipped, each Basic Attack has a 2% Chance to deal 1 Extra hits of Neutral melee Physical damage equal to PATK × 50% (this damage is not considered a Normal Attack). When a Katar is equipped, increases CRIT Stat by 1.

Max targets
0

Rank 3

When a Dagger is equipped, each Basic Attack has a 3% Chance to deal 1 Extra hits of Neutral melee Physical damage equal to PATK × 50% (this damage is not considered a Normal Attack). When a Katar is equipped, increases CRIT Stat by 2.

Max targets
0

Rank 4

When a Dagger is equipped, each Basic Attack has a 4% Chance to deal 1 Extra hits of Neutral melee Physical damage equal to PATK × 50% (this damage is not considered a Normal Attack). When a Katar is equipped, increases CRIT Stat by 2.

Max targets
0

Rank 5

When a Dagger is equipped, each Basic Attack has a 5% Chance to deal 1 Extra hits of Neutral melee Physical damage equal to PATK × 50% (this damage is not considered a Normal Attack). When a Katar is equipped, increases CRIT Stat by 3.

Max targets
0

Rank 6

When a Dagger is equipped, each Basic Attack has a 6% Chance to deal 1 Extra hits of Neutral melee Physical damage equal to PATK × 50% (this damage is not considered a Normal Attack). When a Katar is equipped, increases CRIT Stat by 3.

Max targets
0

Rank 7

When a Dagger is equipped, each Basic Attack has a 7% Chance to deal 1 Extra hits of Neutral melee Physical damage equal to PATK × 50% (this damage is not considered a Normal Attack). When a Katar is equipped, increases CRIT Stat by 4.

Max targets
0

Rank 8

When a Dagger is equipped, each Basic Attack has a 8% Chance to deal 1 Extra hits of Neutral melee Physical damage equal to PATK × 50% (this damage is not considered a Normal Attack). When a Katar is equipped, increases CRIT Stat by 4.

Max targets
0

Rank 9

When a Dagger is equipped, each Basic Attack has a 9% Chance to deal 1 Extra hits of Neutral melee Physical damage equal to PATK × 50% (this damage is not considered a Normal Attack). When a Katar is equipped, increases CRIT Stat by 5.

Max targets
0

Rank 10

When a Dagger is equipped, each Basic Attack has a 10% Chance to deal 1 Extra hits of Neutral melee Physical damage equal to PATK × 50% (this damage is not considered a Normal Attack). When a Katar is equipped, increases CRIT Stat by 5.

Max targets
0

Usable by 1

Source details

Client configuration data. Values may differ by version or encounter.

Record
15002
Source IDs
1500201, 1500202, 1500203, 1500204, 1500205, 1500206, 1500207, 1500208, 1500209, 1500210
Full normalized record
{
  "class": "Thief",
  "description": "When a Dagger is equipped, each Basic Attack has a 1% Chance to deal 1 Extra hits of Neutral melee Physical damage equal to PATK × 50% (this damage is not considered a Normal Attack). When a Katar is equipped, increases CRIT Stat by 1.",
  "id": "15002",
  "image": "resolved-sprites/icon_skill_thief_double_attack.webp",
  "level": "1–10",
  "maxTargets": 0,
  "name": "Double Attack",
  "ranks": [
    {
      "configurationId": "1500201",
      "description": "When a Dagger is equipped, each Basic Attack has a 1% Chance to deal 1 Extra hits of Neutral melee Physical damage equal to PATK × 50% (this damage is not considered a Normal Attack). When a Katar is equipped, increases CRIT Stat by 1.",
      "level": 1,
      "maxTargets": 0
    },
    {
      "configurationId": "1500202",
      "description": "When a Dagger is equipped, each Basic Attack has a 2% Chance to deal 1 Extra hits of Neutral melee Physical damage equal to PATK × 50% (this damage is not considered a Normal Attack). When a Katar is equipped, increases CRIT Stat by 1.",
      "level": 2,
      "maxTargets": 0
    },
    {
      "configurationId": "1500203",
      "description": "When a Dagger is equipped, each Basic Attack has a 3% Chance to deal 1 Extra hits of Neutral melee Physical damage equal to PATK × 50% (this damage is not considered a Normal Attack). When a Katar is equipped, increases CRIT Stat by 2.",
      "level": 3,
      "maxTargets": 0
    },
    {
      "configurationId": "1500204",
      "description": "When a Dagger is equipped, each Basic Attack has a 4% Chance to deal 1 Extra hits of Neutral melee Physical damage equal to PATK × 50% (this damage is not considered a Normal Attack). When a Katar is equipped, increases CRIT Stat by 2.",
      "level": 4,
      "maxTargets": 0
    },
    {
      "configurationId": "1500205",
      "description": "When a Dagger is equipped, each Basic Attack has a 5% Chance to deal 1 Extra hits of Neutral melee Physical damage equal to PATK × 50% (this damage is not considered a Normal Attack). When a Katar is equipped, increases CRIT Stat by 3.",
      "level": 5,
      "maxTargets": 0
    },
    {
      "configurationId": "1500206",
      "description": "When a Dagger is equipped, each Basic Attack has a 6% Chance to deal 1 Extra hits of Neutral melee Physical damage equal to PATK × 50% (this damage is not considered a Normal Attack). When a Katar is equipped, increases CRIT Stat by 3.",
      "level": 6,
      "maxTargets": 0
    },
    {
      "configurationId": "1500207",
      "description": "When a Dagger is equipped, each Basic Attack has a 7% Chance to deal 1 Extra hits of Neutral melee Physical damage equal to PATK × 50% (this damage is not considered a Normal Attack). When a Katar is equipped, increases CRIT Stat by 4.",
      "level": 7,
      "maxTargets": 0
    },
    {
      "configurationId": "1500208",
      "description": "When a Dagger is equipped, each Basic Attack has a 8% Chance to deal 1 Extra hits of Neutral melee Physical damage equal to PATK × 50% (this damage is not considered a Normal Attack). When a Katar is equipped, increases CRIT Stat by 4.",
      "level": 8,
      "maxTargets": 0
    },
    {
      "configurationId": "1500209",
      "description": "When a Dagger is equipped, each Basic Attack has a 9% Chance to deal 1 Extra hits of Neutral melee Physical damage equal to PATK × 50% (this damage is not considered a Normal Attack). When a Katar is equipped, increases CRIT Stat by 5.",
      "level": 9,
      "maxTargets": 0
    },
    {
      "configurationId": "1500210",
      "description": "When a Dagger is equipped, each Basic Attack has a 10% Chance to deal 1 Extra hits of Neutral melee Physical damage equal to PATK × 50% (this damage is not considered a Normal Attack). When a Katar is equipped, increases CRIT Stat by 5.",
      "level": 10,
      "maxTargets": 0
    }
  ],
  "sourceIds": [
    "1500201",
    "1500202",
    "1500203",
    "1500204",
    "1500205",
    "1500206",
    "1500207",
    "1500208",
    "1500209",
    "1500210"
  ],
  "tags": [
    "Passive",
    "Buff"
  ],
  "type": "Skill",
  "jobIds": [
    "5100"
  ]
}