Skills

Double Attack

When a Dagger is equipped, each Basic Attack has a 1% Chance to deal 1 Extra hits of Neutral melee Physical damage equal to PATK × 50% (this damage is not considered a Normal Attack). When a Katar is equipped, increases CRIT Stat by 1.

Record ID · 15002

Type
Skill
Class
Thief
Level
1–10
Double Attack visual reference

Progression

Ranks

Ranks details
LevelConfiguration idDescriptionMax targets
11500201When a Dagger is equipped, each Basic Attack has a 1% Chance to deal 1 Extra hits of Neutral melee Physical damage equal to PATK × 50% (this damage is not considered a Normal Attack). When a Katar is equipped, increases CRIT Stat by 1.0
21500202When a Dagger is equipped, each Basic Attack has a 2% Chance to deal 1 Extra hits of Neutral melee Physical damage equal to PATK × 50% (this damage is not considered a Normal Attack). When a Katar is equipped, increases CRIT Stat by 1.0
31500203When a Dagger is equipped, each Basic Attack has a 3% Chance to deal 1 Extra hits of Neutral melee Physical damage equal to PATK × 50% (this damage is not considered a Normal Attack). When a Katar is equipped, increases CRIT Stat by 2.0
41500204When a Dagger is equipped, each Basic Attack has a 4% Chance to deal 1 Extra hits of Neutral melee Physical damage equal to PATK × 50% (this damage is not considered a Normal Attack). When a Katar is equipped, increases CRIT Stat by 2.0
51500205When a Dagger is equipped, each Basic Attack has a 5% Chance to deal 1 Extra hits of Neutral melee Physical damage equal to PATK × 50% (this damage is not considered a Normal Attack). When a Katar is equipped, increases CRIT Stat by 3.0
61500206When a Dagger is equipped, each Basic Attack has a 6% Chance to deal 1 Extra hits of Neutral melee Physical damage equal to PATK × 50% (this damage is not considered a Normal Attack). When a Katar is equipped, increases CRIT Stat by 3.0
71500207When a Dagger is equipped, each Basic Attack has a 7% Chance to deal 1 Extra hits of Neutral melee Physical damage equal to PATK × 50% (this damage is not considered a Normal Attack). When a Katar is equipped, increases CRIT Stat by 4.0
81500208When a Dagger is equipped, each Basic Attack has a 8% Chance to deal 1 Extra hits of Neutral melee Physical damage equal to PATK × 50% (this damage is not considered a Normal Attack). When a Katar is equipped, increases CRIT Stat by 4.0
91500209When a Dagger is equipped, each Basic Attack has a 9% Chance to deal 1 Extra hits of Neutral melee Physical damage equal to PATK × 50% (this damage is not considered a Normal Attack). When a Katar is equipped, increases CRIT Stat by 5.0
101500210When a Dagger is equipped, each Basic Attack has a 10% Chance to deal 1 Extra hits of Neutral melee Physical damage equal to PATK × 50% (this damage is not considered a Normal Attack). When a Katar is equipped, increases CRIT Stat by 5.0

Provenance

Source records

Source details

Complete details

Fields preserved from the current source snapshot.

Class
Thief
Description
When a Dagger is equipped, each Basic Attack has a 1% Chance to deal 1 Extra hits of Neutral melee Physical damage equal to PATK × 50% (this damage is not considered a Normal Attack). When a Katar is equipped, increases CRIT Stat by 1.
Level
1–10
Max targets
0
Tags
Passive, Buff
Type
Skill