Ganbantein
Removes up to 15 ground effects from a designated area with a radius of 3 meters within 12 meters of you.

High Wizard / 20 s
Removes up to 15 ground effects from a designated area with a radius of 3 meters within 12 meters of you.
High Wizard / 8 s
Greatly increases gravity in a designated area with a 6-meter radius within 12 meters, dealing Ghost-property ranged magic damage equal to Magic ATK × 5.5%+110 to up to 5 enemies per wave. The gravity field lasts 4 seconds and strikes a total of 8 times.
High Wizard
Deals Neutral Ranged Physical damage equal to MATK × 60%+10 to the designated ST enemy within 12 meters. This skill is affected by ASPD at 50% effectiveness.
High Wizard / 5 s
Amplifies your magic power, increasing Magic ATK by 1 and Cast Speed by 1 for 120 seconds.
High Wizard / 0.5 s
Unleashes psychic power to attack a target within 12 meters and up to 5 enemies within 3 meters of it, dealing Ghost-property ranged magic damage equal to Magic ATK × 68% + 165.
High Wizard
Permanently increases Max MP by 1% and Magic ATK by 1. Each Kill restores 0.1% of Max MP as MP.

One-handed weapon / Rod
A Rod containing magical powers.

Off hand / Shield
A symbolic shield bearing the will of God, bestowed directly through a divine messenger.

Off hand / Shield
An Easy-to-make, easy-to-use round shield that is widely used.

Two-handed weapon / Two-handed rod
A long staff carved in the likeness of a goddess.

Off hand / Shield
A shield that can block enemy attacks.
Off hand / Shield
One-handed weapon / Rod
A hypnotist's wand that uses hypnosis to make novices feel like great mages.

Two-handed weapon / Two-handed rod
Adorned with a golden dragon fragment that controls time and space and a Crystal orb brimming with immense magic. It looks impressive, but it's incredibly heavy.

One-handed weapon / Rod
A staff made from the skull of a powerful Lich. An aura of Curse continually pours from it.

Two-handed weapon / Two-handed rod
A staff made from a mistletoe branch and imbued with the power of nature.

One-handed weapon / Rod
A wand imbued with magical power.

Two-handed weapon / Two-handed rod
A short pine staff entwined with fresh green vines, with a dormant Forest Crystal set into its head.

One-handed weapon / Rod
A light, compact wand.

Two-handed weapon / Two-handed rod
A staff covered in ancient runes that can unleash powerful elemental magic.

Off hand / Shield
A piece of defensive equipment made from sturdy Metal.

One-handed weapon / Rod
A wand steeped in an evil aura.

Two-handed weapon / Two-handed rod
A staff forged from lost souls.

One-handed weapon / Rod
A weapon more powerful than an ordinary wand.
Two-handed weapon / Two-handed rod

Off hand / Shield
A stone shield obtained by Thor after he slew Hrungnir, king of the giants.

Off hand / Shield
An extremely large and heavy shield.

One-handed weapon / Rod
A staff jointly created by the Mage Guild and the Church for ascetic practitioners.

Off hand / Shield
A somewhat rugged-looking shield with its entire front covered in spikes.

Off hand / Shield
A shield used in battle by Gna, an attendant of Frigg, during her time as a Valkyrie. It radiates the fighting spirit of a Valkyrie, a divine warrior.

Two-handed weapon / Two-handed rod
When swung, it unleashes a devastating wave of energy that tears across the battlefield. Only a truly fearless hero can master its violent divine power.

One-handed weapon / Rod
A wand inhabited by a wind spirit.

Two-handed weapon / Two-handed rod
A staff said to have been created by a great mage. Its power approaches that of a god.
Client configuration data. Values may differ by version or encounter.
{
"description": "High Wizard",
"id": "2300",
"image": "job-art/job-2300.webp",
"name": "High Wizard",
"sourceIds": [
"2300"
]
}