Cards
Card: Osiris
After taking lethal skill damage, you may choose whether to Revive. After Revive, Life/MP is immediately restored to 70%. Internal Cooldown: 3 minutes.
- Type
- Card
- Rarity
- Red
- Slot
- Accessory

Progression
Ranks
| Effects | Id | Power | Required level | Tier | Upgrade cost |
|---|---|---|---|---|---|
| After taking lethal skill damage, you may choose whether to Revive. After Revive, Life/MP is immediately restored to 70%. Internal Cooldown: 3 minutes. | 945 | 1920 | 0 | 0 | 1 Card: Osiris |
| After taking lethal skill damage, you may choose whether to Revive. After Revive, Life/MP is immediately restored to 100%. Internal Cooldown: 3 minutes. | 946 | 2280 | 10 | 1 | 1 Card: Osiris |
| After taking lethal skill damage, you may choose whether to Revive. After Revive, Life/MP is immediately restored to 100%. Internal Cooldown: 3 minutes. After the death-prevention effect triggers, Physical/Magic damage taken is reduced by 30% for 5 seconds. | 947 | 2640 | 15 | 2 | 1 Card: Osiris |
| After taking lethal skill damage, you may choose whether to Revive. After Revive, Life/MP is immediately restored to 100%. Internal Cooldown: 2.5 minutes. After the death-prevention effect triggers, Physical/Magic damage taken is reduced by 30% for 5 seconds. | 948 | 3000 | 0 | 3 |
Gameplay
Effects
- After taking lethal skill damage, you may choose whether to Revive. After Revive, Life/MP is immediately restored to 70%. Internal Cooldown: 3 minutes.
- After taking lethal skill damage, you may choose whether to Revive. After Revive, Life/MP is immediately restored to 100%. Internal Cooldown: 3 minutes.
- After taking lethal skill damage, you may choose whether to Revive. After Revive, Life/MP is immediately restored to 100%. Internal Cooldown: 3 minutes. After the death-prevention effect triggers, Physical/Magic damage taken is reduced by 30% for 5 seconds.
- After taking lethal skill damage, you may choose whether to Revive. After Revive, Life/MP is immediately restored to 100%. Internal Cooldown: 2.5 minutes. After the death-prevention effect triggers, Physical/Magic damage taken is reduced by 30% for 5 seconds.
Provenance
Source records
1460600
Source details
Complete details
Fields preserved from the current source snapshot.
- Card config ids
- 945, 946, 947, 948
- Description
- After taking lethal skill damage, you may choose whether to Revive. After Revive, Life/MP is immediately restored to 70%. Internal Cooldown: 3 minutes.
- Rarity
- Red
- Slot
- Accessory
- Type
- Card